I went in with 11 Energy Tanks and left with 74 health left. I had an easy time with every boss, including Meta-Ridley, and didn’t think I would do that bad for Prime. The final boss was actually quite fun, and a lot more challenging than I expected. They're just tedious, especially when you can't flick between your beams at will. Fission Metroids are my absolute least favorite part of the game, though. I see a lot of complaints about Wave Troopers, but I never really have trouble with them. I could really feel the lack of the automatic look-down doing the platforming towards the end of the game. The mines is a totally fine difficulty spike, but it does have some fiddly stuff that I found frustrating to play with the new controls. None of them are particularly difficult, and unless you want to get fancy with boost ball dodging they're just bruiser battles between your giant (if you got all the energy tanks) HP bar and theirs.Īs for the frustrating "aged" parts. They also have very funny health bars that are basically total lies-Meta-Ridley being maybe the funniest example. They're all cool designs visually but they are so spongey and all go on for like at least one phase too long. Speaking of bosses, they're kind of weak overall. Traversing the world never really gets much faster or convenient, and aside from the final boss there's really nothing to use your fancy combat upgrades on either. There are only a handful of grapple points, for example. You get so much stuff in rapid-fire for the first couple of hours, and then you get nothing for a bit, and then you're handed a ton of upgrades at the very end that are meant to encourage you to explore but don't give you the amount of freedom you might hope for. Magmoor Caverns being a glorified subway tunnel is pretty apparent, and the pace of unlocks in this game does feel a bit wonky when I really think about it. Especially with all the reused industrial stuff. Tallon Overworld and Chozo Ruins are gorgeous, detailed, and wonderful, but Magmoor/Phendrana/Mines feel a tad plain in comparison. This game is a classic, but there are definitely things that stick out that made me think of 2 fondly while playing. quite a few years) is making more more of a Prime 2 truther and I really hope that game gets a similar treatment. With the Metroid series in a bit of a renaissance at the moment, it seems like the timing couldn't be better for Metroid Prime to release on Nintendo Switch.I will say, however, that this run through (my first in. Developer Retro Studios managed to capture the magic of games like Super Metroid, while offering something much different. Many fans were concerned that the game wouldn't feel like a traditional Metroid game, but those concerns drifted away upon the game's release. Unlike the main Metroid series, Prime shifted to a first-person format. When Metroid Prime was first announced for GameCube, the title immediately proved controversial with long-time fans. Metroid Prime certainly fits that bill, and it would be a welcome sight on Switch. The announcement of Metroid Dread led to a lot of interest in past entries in the series, and though some early Metroid games are available through Nintendo Switch Online, there are many other key titles that haven't been offered on the console. Over the last few months, Nintendo has seen heavy demand for more Metroid games on Switch. Rogers stated that Nintendo and Retro Studios planned to remaster the first game, then shift development to remasters for Metroid Prime 2: Echoes and Metroid Prime 3: Corruption, but plans might have changed as a result of the coronavirus pandemic. Back in November, Emily Rogers stated that development on the Metroid Prime Remaster began in 2017 or 2018, and was finished last summer. While Nate the Hate can be hit or miss when it comes to video game rumors, word on the Metroid Prime remaster has been heating up over the last few months. As with any Switch rumor, readers are advised to take this with a grain of salt until we get confirmation from Nintendo. Metroid Prime first released on GameCube on November 18th, 2002, and it certainly seems plausible that a remaster could appear on Switch around that same time of year. YouTuber Nate the Hate claims that the remaster will release towards the end of 2022, in celebration of Metroid Prime's 20th anniversary. Rumors of a Metroid Prime remaster on Nintendo Switch have been circulating for years now, and the latest suggests the game could finally release later this year.
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